Level 1: One little step for Marco

Kostas Karolemeas -

The very first level is as simple as it gets. The goal is to familiarize with the basics of the User Interface:

  • Colored pages, which are dragged in the notebook, note the beginning of a new section related to a new programming concept.

  • White pages, which are dragged in the notebook, introduce a new instruction block.

  • Clicking/Tapping on an instruction tab to reveal available instructions of that category.

  • Dragging an instruction to the notebook page.

  • Clicking/Tapping on the play tab to let Marco follow your instructions (or program).

The solutions is straightforward:

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